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 Generation Force

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AuteurMessage
Izanagi.
Modérateur
Izanagi.


Age : 32
Date d'inscription : 23/06/2011
Messages : 31
Type de Deck : Psychic
Pseudo YVB : C_S_M
Pseudo DN : Izanagi.

Generation Force Empty
MessageSujet: Generation Force   Generation Force Icon_minitimeMer 13 Juil - 15:08

Source: KingYugi.

Citation :
GENF-JP001 ガガガマジシャン Gagagamajishan (Gagaga Magician)
4 Stars/DARK/Spellcaster-Type - Effect/1500 ATK/1000 DEF
Once pe turn, during your Main Phase, you can declare a Level from 1 to 8. Until the End Phase, this card's Level becomes the same as the declared Level. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Note: Gagaga is part of Zugagaga a sound effect that implies loud things and they're drastic.

GENF-JP002 ゴゴゴゴーレム Gogogogoremu (Gogogo Golem)
4 Stars/EARTH/Rock-Type - Effect/1800 ATK/1500 DEF
Once per turn, while this card is in face-up Defense Position, it is not destroyed by battle.

Note: Gogogogo means a generally threatening atmosphere

GENF-JP003 アチャチャアーチャー Achacha Aachaa (Achacha Archer)
3 Stars/FIRE/Warrior-Type - Effect/1200 ATK/600 DEF
When this card is Normal or Flip Summoned, inflict 500 damage to your opponent.

Note: This card's name likely comes from Achi (Hot) and/or Acha (Remorse)

GENF-JP004 ゴブリンドバーグ Goburindobaagu (Goblindbergh)
4 Stars/EARTH/Warrior-Type - Effect/1400 ATK/0 DEF
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. If you activate this effect, this card is switched to Defense Position.

Note: This card's name is a pormanteau of Goblin and Charles Lindbergh.

GENF-JP005 ビッグ・ジョーズ Biggu Jyoozu (Big Jaws)
3 Stars/WATER/Fish-Type - Effect/1800 ATK/300 DEF
If this card attacks, it is removed from play at the end of the Battle Phase.

GENF-JP006 スカル・クラーケン Sukaru Kuraaken (Skull Kraken)
3 Stars/DARK/Aqua-Type - Effect/600 ATK/1600 DEF
When this card is Normal Summoned, you can select 1 face-up Spell Card your opponent controls. Destroy it. Once per turn, you can switch this card's Position.

GENF-JP007 ドリル・バーニカル Doriru Baanikaru (Drill Barnacle)
3 Stars/WATER/Aqua-Type - Effect/300 ATK/0 DEF
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent due to a Direct Attack, this card gains 1000 ATK.

GENF-JP008 ジョーズマン Jyoozuman (Jawsman)
6 Stars/WATER/Beast-Warrior-Type - Effect/2600 ATK/1600 DEF
This card cannot be Special Summoned. If this card is Tribute Summoned, you cannot Tribute a monster other than a WATER monster. This card gains 300 ATK for each face-up WATER monster you control other than this card.

GENF-JP009 バグマンX Baguman Ekkusu (Bugman X)
3 Stars/DARK/Fiend-Type - Effect/0 ATK/2000 DEF
When this card is Normal Summoned, if you control a face-up "Bugman Y", you can Special Summon 1 "Bugman Z" from your Deck.

GENF-JP010 バグマンY Baguman Wai (Bugman Y)
3 Stars/DARK/Fiend-Type - Effect/1400 ATK/1600 DEF
When this card is Normal Summoned, if you control a face-up "Bugman Z", you can Special Summon 1 "Bugman X" from your Deck.

GENF-JP011 バグマンZ Baguman Zetto (Bugman Z)
3 Stars/DARK/Fiend-Type - Effect/0 ATK/1500 DEF
When this card is Normal Summoned, if you control a face-up "Bugman X", you can Special Summon 1 "Bugman Y" from your Deck.

GENF-JP012 スーパーバグマン Suupaabaguman (Superbugman)
4 Stars/DARK/Fiend-Type - Effect/0 ATK/3000 DEF
This card cannot be Normal Summoned or Set. You can only Special Summon this card in face-up Defense Position by removing from play 1 "Bugman X", "Bugman Y", "Bugman Z" each from your Graveyard. While this card is face-up on the field, switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Superbugman" on the field.

ゼンマイ Zenmai (Windup)
Note: While Zenmai literally refers to the Mainspring component, all the Zenmai are the epitome of Windup Toys. And I'm factoring in coloqual terms, I expect Windup makes more sense here for the Archetype. (Also less stoogey)

GENF-JP013 ゼンマイソルジャー Zenmaisorujyaa (Windup Soldier)
4 Stars/EARTH/Warrior-Type - Effect/1800 ATK/1200 DEF
You can activate this card's effect during your Main Phase. Until the End Phase of this turn, increase this card's Level by 1 and have this card gain 400 ATK. This effect can only be activated once while this card is face-up on the field.

GENF-JP014 ゼンマイマジシャン Zenmaimajishan (Windup Magician)
4 Stars/FIRE/Spellcaster-Type - Effect/600 ATK/1800 DEF
When a "Windup" monster other than "Windup Magician" activates its effect, you can Special Summon 1 Level 4 or lower "Windup" monster from your Deck in face-up Defense Position. This effect can only be used one while this card is face-up on the field.

GENF-JP015 ゼンマイジャグラー Zenmaijyaguraa (Windup Juggler)
4 Stars/WIND/Psychic-Type - Effect/1700 ATK/1000 DEF
If card battles an opponent's monster, you can destroy your opponent's monster after damage calculation. This effect can only be used one while this card is face-up on the field.

GENF-JP016 ゼンマイドッグ Zenmaidoggu (Windup Dog)
3 Stars/EARTH/Beast-Type - Effect/1200 ATK/900 DEF
You can activate this card's effect during your Main Phase. Until the End Phase of this turn, increase this card's Level by 2 and have this card gain 600 ATK. This effect can only be used one while this card is face-up on the field.

GENF-JP017 ゼンマイマイ Zenmaimai (Windup Snail)
2 Stars/WATER/Aqua-Type - Effect/100 ATK/2000 DEF
During your Main Phase, you can select 1 Set Card on the field and return it to the Hand. This effect can only be used one while this card is face-up on the field.

GENF-JP018 スピアフィッシュソルジャー Supiafisshusorujyaa (Spear Fish Soldier)
4 Stars/WIND/Sea Serpent-Type - Effect/1700 ATK/1100 DEF
This card gains 100 ATK for each of your removed from play Fish-Type, Sea Serpent-Type, and Aqua-Type monsters.

GENF-JP019 フライファング Furaifangu (Flyfang)
3 Stars/WIND/Fish-Type - Effect/1600 ATK/300 DEF
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. At the end of a Battle Phase when this card inflicts Battle Damage to your opponent, remove from play this card until your next Standby Phase.

GENF-JP020 スカイオニヒトクイエイ Sukaionihitokuiei (Sky Demonic Man-Eating Ray)
3 Stars/WIND/Sea Serpent-Type - Effect/600 ATK/300 DEF
This card can attack your opponent directly. At the end of a Battle Phase when this card attacks your opponent directly, remove from play this card until your next Standby Phase.

GENFI-JP021 エアジャチ Eajyachi (Air Orca)
3 Stars/WIND/Sea Serpent-Type - Effect/1400 ATK/300 DEF
Once per turn, you can remove from play 1 Fish-Type, Sea Serpent-Type, or Aqua-Type monster in your hand to select 1 face-up card your opponent controls. Destroy it. Then, remove from play this card until your next Standby Phase.

GENF-JP022 ウイングトータス Wingutootasu (Wing Tortoise)
3 Stars/WIND/Aqua-Type - Effect/1500 ATK/1400 DEF
When a Fish-Type, Sea Serpent-Type, or Aqua-Type monster you control is removed from play, you can Special Summon this card from your hand or Graveyard.

GENF-JP023 スペースタイムポリス Supeesu Taimu Porisu (Space-Time Police)
5 Stars/WIND/Psychic-Type - Effect/2300 ATK/1500 DEF
When this card is Special Summoned, select 1 card your opponent controls and remove it from play. When this card is removed from the field, the card removed from play is returned to your opponent's side of the field as a Set Card.

GENF-JP024 タイム・エスケーパー Taimu Esukeepaa (Time Escaper)
2 Stars/EARTH/Psychic-Type - Effect/500 ATK/100 DEF
Discard this card from your hand to select 1 face-up Psychic-Type monster you control. Remove from play the selected monster until your next Standby Phase. This effect can be activated during your opponent's turn.

GENF-JP025 ジェムエレファント Jemuerefanto (Gem-Elephant)
3 Stars/EARTH/Rock-Type - Effect/400 ATK/1900 DEF
During your Main Phase, you can return this face-up card to the hand. When this card battles, during Damage Calculation, you can discard 1 Normal Monster from your hand to activate this effect. This card gains 1000 DEF during damage calculation only.

GENF-JP026 ラヴァルのマグマ砲兵 Ravaru no Maguma Houhei (Laval Magma Artillery)
4 Stars/FIRE/Pyro-Type - Effect/1700 ATK/200 DEF
Twice per turn, you can send 1 FIRE monster from your hand to the Graveyard to inflict 500 damage to your opponent.

GENF-JP027 リチュア・ディバイナー Richua Dibainaa (Gishki Diviner)
3 Stars/WATER/Sea Serpent-Type - Effect/1200 ATK/800 DEF
Once per turn, you can declare 1 card name. You can reveal the top card of your Deck. If it is the declare card, add it to your hand. Otherwise, place it back on top of your Deck.

GENF-JP028 ガスタ・コドル Gasuta Kodoru (Gusto Codor)
3 Stars/WIND/Winged Beast-Type - Effect/1000 ATK/400 DF
If this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
Note: This card's name is a corruption of Cndor.

GENF-JP029 召喚師セームベル Shoukanshi Seemuberu (Summoner Sermbel)
2 Stars/WIND/Spellcaster-Type - Effect/600 ATK/400 DEF
During your Main Phase, you can Special Summon 1 monster from your hand who has the same level as this card. This effect can only be activated once while this card is face-up on the field.

GENF-JP030 ギアギアーノ Giagiaano (Geargearno)
3 Stars/EARTH/Machine-Type - Effect/500 ATK/1000 DEF
Tribute this card to select 1 Level 4 Machine-Type monster in your Graveyard. Special Summon it. A monster Special Summon by this card's effect has its effect(s) negated.

GENF-JP031 ポケ・ドラ Poke Dora (Pokedra/Pocket Dragon)
3 Stars/FIRE/Dragon-Type - Effect/200 ATK/100 DEF
When this card is Normal Summoned, you can add 1 "Pokedra" from your Deck to your hand.

GENF-JP032 龍炎剣の使い手 Ryuuenken no Tsukaite (Wielder of the Dragon Fire Swords)
4 Stars/FIRE/Warrior-Type - Effect/1800 ATK/1200 DEF
When you Normal Summon a monster other than "Wielder of the Dragon Fire Swords", you can increase that monster's Level by 1 and this card gains 300 ATK until the End Phase.

GENF-JP033 地獄の傀儡魔人 Jigoku no Kugutsu Majin (Puppet Fiend of Pandemonium)
7 Stars/DARK/Fiend-Type - Effect/2700 ATK/500 DEF
Once per turn, you can discard 1 card to gain control all face-up Level 3 or lower monsters your opponent controls until the End Phase. Monsters taken control by this card's effect cannot activate their effects, cannot be Tributed, and cannot be used as Synchro Material Monsters.

GENF-JP034 蒼血鬼 Souketsuki (Blue-Blood Nosferatu)
4 Stars/DARK/Zombie-Type - Effect/1000 ATK/1700 DEF
When this card is Normal or Flip Summoned, this card is switched to Defense Position. Once per turn, you can remove 1 Exceeds Material on your side of the field to select and Special Summon 1 Level 4 Zombie-Type monster from your Graveyard.

Note: This card's name is a twist on Kyuuketsuki, the Japanese word for a Vampire. In this case, it's referring to a Blue-blooded Vampire, as in a Vampire of Noble Blood.

GENF-JP035 霊魂の護送船 Souru Konvoi (Soul Convoy)
5 Stars/LIGHT/Fiend-Type - Effect/1900 ATK/1000 DEF
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT monster in your Graveyard.

GENF-JP036 レアル・クルセイダー Rearu Kuruseidaa (Real Crusader)
4 Stars/EARTH/Warrior-Type - Effect/1800 ATK/1200 DEF
When a Level 5 or higher monster is Special Summoned while this card is face-up on the field, you must Tribute this card if able. Destroy that Level 5 or higher monster.

GENF-JP037 大皇帝ペンギン Daikoutei Pengin (Great Emperor Penguin)
5 Stars/WATER/Aqua-Type - Effect/1800 ATK/1500 DEF
You can Tribute this card to Special Summon 2 "Penguin" monsters from your Deck other than "Great Emperor Penguin".

GENF-JP038 久遠の魔術師ミラ Kuon no Majutsushi Mira (Mira, Magician of Eternity)
4 Stars/LIGHT/Spellcaster-Type - Effect/1800 ATK/1000 DEF
When this card is Normal Summoned, select 1 Set Card your opponent controls and check it. Spell and Trap Cards cannot be activated in response to this effect's activation.

GENF-JP039 No.17 リバイス・ドラゴン Nanbaasu.17 Ribaisu Doragon (No.17 Revise Dragon/No.17 Revice Dragon)
Rank 3/WATER/Dragon-Type - Effect, Exceeds/2000 ATK/0 DEF
2 Level 3 Monsters.
Once per turn, you can remove 1 of this card's Exceeds Materials to have this card gain 500 ATK. If this card has no Exceeds Materials, this card cannot attack your opponent directly.

GENF-JP040 潜航母艦エアロ・シャーク Senkouhokan Earo Shaaku (Submersible Aero Shark)
Rank 3/WATER/Fish-Type - Effect, Exceeds/1900 ATK/1000 DEF
2 Level 3 Monsters.
Once per turn, you can remove 1 of this card's Exceed Materials. Inflict 100 damage to your opponent for each of your removed from play monsters.

GENF-JP041 No.34 電算機獣テラ・バイト Nanbaasu.34 Densankijyuu Tera Baito (No.34 Computer Beast Terabyte)
Rank 3/DARK/Machine-Type - Effect, Exceeds/0 ATK/2900 DEF
3 Level 3 Monsters.
Once per turn, you can remove 1 of this card's Exceed Materals to select 1 Level 4 or lower Attack Position monster your opponent controls. Gain control of the selected monster until the End Phase.

GENF-JP042 発条機甲ゼンマイスター Zenmai Kikou Zenmaisutaa (Windup Panzer Zenmeister/Windup Tank Zenmeister)
Rank 4/EARTH/Machine-Type - Effect, Exceeds/1900 ATK/1500 DEF
2 Level 4 Monsters.
This card gains 300 ATK for each of its Exceeds Materials. Once per turn, you can remove 1 of this card's Exceeds Materials to select 1 face-up monster you control. Switch the selected monster to face-down Defense Position. During the End Phase of this Turn, the selected monster is switched to face-up Attack Position.

Note: The use of Kikou here is not Meklord, but rather Armored Vehciles, such as Tanks.

GENF-JP043 虚空海竜リヴァイエール Kokuukairyuu Rivaieeru (Spatial Sea Serpent Rivieres)
Rank 3/WIND/Aqua-Type - Effect, Exceeds/1800 ATK/1600 DEF
2 Level 3 Monsters.
Once per turn, you can remove 1 of this card's Exceeds Materials to select and Special Summon 1 of your or your opponent's removed from play Level 4 or lower monsters.

GENF-JP044 始祖の守護者ティラス Shiso no Shugosha Tiras (Tiras, Defender of the Founder)
Rank 5/LIGHT/Fairy-Type - Effect, Exceeds/2600 ATK/1700 DEF
2 Level 5 Monsters.
Negate this card's effects if it has no Exceeds Materials. This card cannot be destroyed by a card effect. During the end of a Battle Phase when this card battled, you can select 1 card your opponent controls and destroy it. During your End Phase, remove 1 of this card's Exceeds Materials.

GENF-JP045 ワンダー・ワンド Wandaa Wando (Wonder Wand)
Equip Spell Card
Equip only to a Spellcaster-Type monster. The equipped monster gains 500 ATK. You can send a monster you control equipped with this card and this card to the Graveyard to draw 2 cards.

GENF-JP046 ダブル・アップ・チャンス Daburu Appu Chansu (Double Up Chance)
Quick-Play Spell Card
When a monster's attack is negated, select that monster. During this Battle Phase, the selected monster can attack once again. If so, the selected monster's ATK doubles during the Damage Step.

GENF-JP047 サンダー・ショート Sandaa Shooto (Thunder Shot)
Normal Spell Card
Inflict 400 damage to your opponent for each monster they control.

GENF-JP048 アクア・ジェット Akua Jetto (Aqua Jet)
Normal Spell Card
Select 1 Fish-Type, Sea Serpent-Type, or Aqua-Type monster you control. The selected monster gains 1000 ATK.

GENF-JP049 浮上 Fujyou (Surfacing)
Normal Spell Card
Select 1 level 3 or lower Fish-Type, Sea Serpent-Type, or Aqua-Type monster in your Graveyard. Special Summon the selected monster in face-up Defense Position.

GENF-JP050 バグ・ロード Bagu Roodo (Bug Load)
Quick-Play Spell Card
Both players can Special Summon 1 monster from their hands with the same Level as a Level 4 or lower monster you control.

GENF-JP051 ウィルスメール Virusumeiru (Virus Mail)
Continuous Spell Card
Once per turn, you can select 1 Level 4 or lower face-up monster you control. During this turn, the selected monster can attack your opponent directly. That monster is sent to the Graveyard at the end of the Battle Phase.

GENF-JP052 クラッキング Kurakkingu (Cracking)
Continuous Spell Card
Once per turn, when a monster on the field is sent to the Graveyard by a card effect, the controller of that card recieves 800 damage.

GENF-JP053 伝説のゼンマイ Densetsu no Zenmai (Legendary Windup Key)
Quick-Play Spell Card
Switch all face-up "Windup" monsters you control to face-down Defense Position.

GENF-JP054 ゼンマイマニュファクチャ Zenmaimanyufakucha (Windup Manufacture)
Continuous Spell Card
Once per turn, if a "Windup" monster you control activates its effect, you can add 1 Level 4 or lower "Windup" monster from your Deck to your hand.

GENF-JP055 フィッシュアンドキックス Fisshuandokikkusu (Fish and Kicks)
Normal Spell Card
If you have 3 or more removed from play Fish-Type, Sea Serpent-Type, and/or Aqua-Type monsters, you can select 1 card on the field. Remove that card from play.

GENF-JP056 フューチャー・グロウ Fuuchaa Gurou (Future Glow)
Continuous Spell Card
Remove from play 1 Psychic-Type monster in your Graveyard to activate. All Psychic-Type monsters you control gain 200 ATK times the Level of the monster removed from play to activate this card.

GENF-JP057 ヴァイロン・フィラメント Vairon Firamento (Vylon Filament)
Equip Spell Card
Equip only to a "Vylon" monster. When the equipped monster attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this face-up card on the field is sent to the Graveyard, you can add 1 "Vylon" Spell Card from your Deck to your hand.

GENF-JP058 ガルドスの羽根ペン Garudosu no Hane Pen (Gulldos' Quill Pen)
Normal Spell Card
Select 2 WIND monsters in your Graveyard and return them to the Deck to select 1 card on the field and return it to the hand.

GENF-JP059 スター・チェンジャー Sutaa Chenjyaa (Star Changer)
Quick-Play Spell Card
Select 1 monster on the field and activate one of the following effects:
• Increase the selected monster's Level by 1.
• Decrease the selected monster's Level by 1.

GENF-JP060 鬼神の連撃 Kishin no Rengeki (Relentless Attacks of the Fierce God)
Normal Spell Card
Select 1 face-up Exceeds monster you control and remove all of its Exceeds Materials. During this turn, the seleted monster can attack twice during the Battle Phase.

Note: Kishin is a somewhat goofy word. It literally means an "Oni-like Divine Spirit", but it's more common implications refers to a deity that is war-like and incredibly brutal about it. But on top of that, from what I get, is that Kishins are brutal gods whose brutality is based on benevolent ends and intentions. Junk Berserker's summoning referred to him as a Kishin, for example.

GENF-JP061 共振装置 Kyoushinsouchi (Resonance Device)
Normal Spell Card
Select 2 face-up monsters with the same Type and Attribute. One of the selected monster's Level becomes the same as one of the other monster's Level.

GENF-JP062 盗み見ゴブリン Nusumimi Goburin (Spying Goblin)
Normal Spell Card
Check the top 3 cards of your opponent's Deck.
Select 1 of those cards and return it to the bottom of your opponent's Deck, and return the remaining cards to the top of your opponent's Deck in any order.

GENF-JP063 油断大敵 Yutantaiteki (Excessive Insecurity)
Normal Trap Card
Activate only when your opponent gains Life Points. Select 1 monster your opponent controls and destroy it.

Note: Yutantaiteki is an idiom of saying "One's greatest enemy is their lack of preparation" or "One who over-secures himself is not safe at all."

GENF-JP064 ポセイドン・ウェーブ Poseidon Weebu (Poseidon Wave)
Normal Trap Card
Activate only when your opponent's monster declares an attack. Negate that attack. Then inflict 800 (?) damage to your opponent for each face-up Fish-Type, Sea Serpent-Type, and Aqua-Type monster you control.

GENF-JP065 爆弾ウニ-ボム・アーチン- Bakudan Uni -Bomu Aachin- (Explosive Urchin -Bomb Urchin-)
Continuous Trap Card
Activate only when your opponent activates a Trap Card. During your Standby Phase, if your opponent controls a face-up Trap Card(s), inflict 1000 damage to your opponent. Send this card to the Graveyard during your 3rd End Phase after activation.

GENF-JP066 ダメージ・ワクチンΩMAX Dameeji Wakuchin Omega Makkusu (Damage Vaccine Ω MAX)
Normal Trap Card
Activate only when you recieve damage. Gain Life Points equal to the damage you recieved.

GENF-JP067 オーバー・レンチ Oobaa Renchi (Over Wrench)
Normal Trap Card
Select 1 face-up "Windup" monster you control. Double the ATK and DEF of the selected monster. Return that monster to the hand during the End Phase. You can only activate 1 "Over Wrench" per turn.

GENF-JP068 魔製産卵床 Maseisanranshou (Magic-Made Spawning Pool)
Normal Trap Card
Activate only when a face-up Fish-Type, Sea Serpent-Type, or Aqua-Type monster you control is removed from play. Add 1 Level 4 or lower Fish-Type, Sea Serpent-Type, or Aqua-Type monster from your Deck to the hand.

GENF-JP069 ギョッ! Gyoo! (Shocking!)
Counter Trap Card
Activate by selecting 1 of your removed from play Fish-Type, Sea Serpent-Type, or Aqua-Type monster and return it to the Deck. Negate the activation of an Effect Monster's effect and destroy it.

Note: Gyoo! means the sound of something Shocking or Frightening. However, it is a homonym for "Fish".

GENF-JP070 ブライト・フューチャー Buraito Fuuchaa (Bright Future)
Normal Trap Card
Select 2 of your removed from play Psychic-Type monsters. Return the selected monsters to your Deck to draw 1 card.

GENF-JP071 パスト・イメージ Pasuto Imeeji (Past Image)
Normal Trap Card
If you control a face-up Psychic-Type monster, you can select 1 monster your opponent controls. Remove the selected monster from play. The selected monster is returned to your opponent's side of the field during the next Standby Phase.

GENF-JP072 炎渦の胎動 Enka no Taidou (Spark of the Blazing Whirlwind)
Counter Trap Card
Send 1 "Laval" monster from your hand to the Graveyard. Negate the activation of a Trap Card and destroy it. If this card is in your Graveyard, you can remove from play 2 FIRE monsters in your Graveyard to add this card to your hand.

Note: Taidou specifically means the beginning of something. As inciting something, or quickening (the first signs of life of a baby).

GENF-JP073 同姓同名同盟条約 Douseidoumeidoumeijyouyaku (Pact of the League of Uniform Nomenclature)
Activate only if you control 2 or more non-Token monsters with the same name. Activate one of the following effects depending on the number of monsters:
• 2: Destroy 1 Spell/Trap Card your opponent controls.
• 3: Destroy all Spell/Trap Cards your opponent controls.

GENF-JP074 皇の波動 Ou no Hadou (Lord's Wave)
Normal Trap Card
Remove 1 Exceeds Material on your side of the field. Until the End Phase, Exceeds Monsters you control cannot be destroyed by card effects.

GENF-JP075 共同戦線 Kyoudousensen (United Front)
Counter Trap Card
Activate only if you control 2 monsters of the same Level. Negate the activation of a Trap Card and destroy it.

GENF-JP076 五稜星の呪縛 Goryousei no Jyubaku (Pentagram's Curse)
Normal Trap Card
Select 1 monster your opponent controls. The selected monster cannot be Tributed or used as a Synchro Material.

GENF-JP077 暴君の暴飲暴食 Boukun no Bouinboushoku (Tyrant's Indulgence)
Continuous Trap Card
Tribute 1 monster you control. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card.

GENF-JP078 統制訓練 Touseikunren (Regulated Training)
Normal Trap Card
Select 1 Level 5 or lower monster your opponent controls. Destroy all face-up monsters on the field with a Level other than that monster's Level.

GENF-JP079 サンダー・ボトル Sandaa Botoru (Thunder Bottle)
Continuous Trap Card
When a monster you control declares an attack, place 1 Thunder Counter on this card. If this card has 4 or more Thunder Counters, you can send it to the Graveyard to destroy all monsters your opponent controls.

GENF-JP080 砂利ケーン Jyarikeen (Dust Trunade)
Normal Trap Card
Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Return the selected cards to the hand.

Note: Jyarikeen is a Pormanteau of "Jyari" (Gravel, Pebbles, Dirt) and Hurricane. The English name of "Hurricane" is "Giant Trunade
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